Bonjour & Hello & Привет !

About Me & My Skills

My name is Victor, a.k.a. @nullbrik on the net. I'm a French developer interested in software development, game development, reverse engineering and low-level programming.

I'm currently studying software and web development, while working on personal projects to improve my skills and explore different areas of computer science.

I mainly work with C# & TypeScript, but I'm always interested in learning new technologies and understanding how things work under the hood.

What I do

A large part of my work revolves around software development and game-related projects. I've worked on multiplayer projects, game modifications, server infrastructure and tools designed to extend or understand existing software.

I'm particularly interested in reverse engineering. I enjoy taking software apart, understanding its architecture, studying how different systems communicate and figuring out how things work internally.

I've also worked on projects involving FiveM, Cfx.re, multiplayer frameworks and game modding, including contributions and research around C++ and C# based systems.

Projects & Research

One of my main areas of interest is experimenting with existing games and multiplayer technologies. I've worked on projects involving C# modding, C++ reverse engineering and multiplayer development.

I've also spent time researching and modifying games such as Hogwarts Legacy and Cyberpunk 2077, including reverse engineering and multiplayer-related experiments.

Some of my projects are experimental, some are long-term projects, and others simply started because I wanted to understand how something worked. For me, the process of investigating and learning is often just as interesting as the final result.

Currently

I'm continuing to improve my skills in C++, C#, JavaScript, TypeScript and Vue.js, with a particular focus on software architecture, backend development, game development and low-level programming.

I'm always looking for something new to build, break, understand or improve.

Contact me

More in progress...